Crafting a story with Middle-earth as our playground has been the greatest honor – and the biggest challenge we have faced so far.Īt Daedalic, we understand that a game's success relies on the enjoyment and satisfaction of its players. Our goal as a studio, and as passionate The Lord of the Rings fans, has always been to tell a compelling and immersive story-driven adventure. Please accept our sincere apologies for any disappointment this may have caused. We acknowledge and deeply regret that the game did not meet the expectations we set for ourselves or for our dedicated community. We would like to sincerely apologize for the underwhelming experience many of you have had with The Lord of the Rings: Gollum™ upon its release.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |