Also the “always online single-player” was pretty off putting. My initial impression of the beta back in 2012 was that Diablo III was very pretty, but hopelessly dull and shallow. I started thinking that maybe there was enough complexity to be worth a look. It all started when I watched Joseph Anderson’s critique of the expansion and I saw how some of the late-game combat worked and how some of the skill trees operated. Yes, 5 years after Diablo III was released I suddenly got the urge to see what the fuss was about. This was going to be my first impressions on Diablo III.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |